Maybe like Tom you find him Difficult to finish RPGs. Maybe you are never happy with the character you are creating for the first time and need to go back, or you realize that there is an essential mod but it is incompatible with your existing save files. Or maybe you keep forgetting the plot. It happens to the best of us. What game do you keep restarting and never finishing it?
Here are our answers, as well as some from our forum.
Christophe Livingston: I never got far enough in Factorio to launch a rocket. Not even close. It’s because I keep starting over, because I completely ruined my factories. I always try to stay organized, keep my assembly lines tidy, but eventually they get out of hand and become a massive, ugly, inefficient tangle of conveyor belts and machines. And I’m not sure why it’s better to start from scratch rather than doing extra work to remove the messy parts and rebuild – I think it’s just the idea of starting over with a little more knowledge than last time, and the promise to finally build things right and wisely. This time it will be perfect!
It never seems to work, and I find myself staring at a giant mess, and then I start all over again.
Morgan Park: About once a year my friend and I start a new game of LA Noire with the goal of playing it all together. We love driving like crazy the streets of 1940s Los Angeles and laughing at the facial capture and performances that don’t quite hold up nine years later. But, without fail, we fall out of the game during Cole Phelps’ homicide career and never come back. A year later, we’ve forgotten enough to start over. Hope we never finish it. I’d be happy to forever revisit the first half of the game as a twisted version of Groundhog Day.
The Witcher 3
Jarred Walton: It’s long, and I mean, really long, not even counting the Heart of Stone and Blood and Wine expansions. Plowing through a 100 hour game is just too intimidating. Maybe I could bulldozer through the main storyline, but it’s still going to be 60 hours or more. Plus, let’s face it: I know myself, and the moment some side quests start popping up, I’ll forget to rationalize things and go after the beast that lurks in the forest. I restarted the game a few times, and probably never did it beyond the first 20 hours or so, although I tested Novigrad, which is pretty much the same as ending the game, n ‘ is this not ?
Divinity: Original Sin 2
Tyler Wilde: I spent about 100 hours in Divinity: Original Sin 2, and another 60 hours digging through the mod tools, so I forget I didn’t really finish it until someone mentions the ending. . RPGs allow you to go back in time and use all of your hindsight, which is now foresight, to do things differently, and maybe because I wish I could do that in life, I’m having a hard time. to resist the attraction of a new character. I will stop being a backup con artist and end it someday. Right after creating another character.
Andy Kelly: I played all Civs, including the most recent one, but never completed a game. Not once. I really enjoy these first hours, founding the first city, exploring the map. But I get to a certain point, when I have too many cities to manage and too many units on the board, that I get bored and pack everything up. I just don’t have the patience to complete it. That’s why I was never really a great strategist. Every time I play Civ I tell myself that this is the game that I will finish. But then I never do. But does it really matter if I had fun? I do not think so. I can’t wait to start and never finish part of the next one in the series.
Shaun Prescott: I vaguely remember reading an opinion piece in 2011 about how Dark Souls would “kill” or “destroy” Skyrim. It was a deliberate take against the tide – the anticipation for Skyrim was at its peak at the time, and I remember dreaming about it. But Dark Souls actually ruined Skyrim for me – when the latter came out two months later, I hiked about halfway before returning to Lordran. A few years later I tried again, armed to the teeth with mods … only to drop it at the exact same point halfway through (fighting a dragon in Whiterun). Then I recently tried again on Switch and didn’t even get that far. Skyrim just annoys me, I guess.
The origins of Baten Kaitos
Wes Fenlon: This is actually a GameCube game that I have been playing on the Dolphin PC emulator, on and off, for at least four years now. Okay, so I don’t technically restart it every time, but I have a backup file that I want to go back to a few times a year on random quiet weekends. Baten Kaitos is a gorgeous game, one of the last of the JRPG generation to use pre-rendered backgrounds (think PS1 Final Fantasy games). He even has a surprisingly decent English voice for an early 2000s Japanese game. And the fight! It’s really fun. It’s a fast paced card battle system, where you have to put together a set of abilities that combine well together. When you’re in the groove, you chain cards in 20 or 30 combos while creating a damage multiplier all the time. But for some reason, I never stay attached to Baten Kaitos. I could easily finish it in a few weeks, but instead it looks like I’m destined to play it on Sunday afternoons for years to come.
Mazer969: I’m the worst at this. I’ve started The Witcher 3 about four times now, never even been to Skellige. I started Dragon Age Inquisition maybe six times, mostly out of class / race regret after a lull in the game, but also because I always forget to turn off the lip gloss during character creation and don’t notice than my sexy shiny lips of elven mages after the prologue. I have started Skyrim easily a dozen times and played almost 200 hours between Special Edition and OG and I only know Paarthurnax through cultural osmosis.
Sarafan: It’s Morrowind for me unfortunately. The game is great but I never finished it. Sometimes I get bored before I reach the end and sometimes I get frustrated when I can’t find the person I want (no waypoints). It is much harder to find NPCs and items in a 3D cRPG than in an isometric. I did some testing and I hope I can finally finish the game one day.
Zoid: I have restarted Morrowind, Oblivion, Fallout 3, Skyrim, and Fallout 4 countless times now. It’s inevitably always the same story: I start a new character and play for many hours until (A) life is too busy for a spell, or (B) my finicky gaming interests shift to one. other game for a while. When I come back to review my game, I either forgot everything I was doing or got bored with building my character. Rinse, repeat.
Grindzombie: Total War: Attila took me a good 10 reboots in the last 4 years before I finally felt like I hadn’t totally destroyed my empire on turn 20. I think I’m finally on the way to victory now, however.
AI War is a game I want to understand so badly and eventually master, but damn it it’s not nearly impenetrable. And all that DLC … Sometimes I have a run that doesn’t even go past the title screen.
Frindi: I hear Morrowind coming a lot and it’s the same here. I install tons of mods, enjoy it for 60-80 hours, then stop playing. When I get itchy again my mods / saves are gone as I tend to do a formatting at least once every 6 months and don’t always remember to make backups.
Mr. Vic20: It’s not the only one, but my most recent example would be Metro Exodus. I loved the previous entries, but something about this one is just a little offbeat for me. I am in the 3rd zone after 5 different attempts to play. I just don’t like the transition from narrative tone to open world play. This game looks like a strange cousin of the Metro series.
McStabStab: Divinity: Original Sin 2. Love the game, started a game, made it to Reaper’s Coast, discovered a lot of the map there. Then started the second part with a friend, went almost this far, never finished. Third part restarted with the definitive edition, still in REAPER’S COAST. Why am I so bad at walking through this area ?! I must get stronger for Bloodmoon Island!
DelirusRex: Come to think of it, I think I never Actually completed Fallout 4. As correctly. Without so many mods it becomes the Galactic Empire instead of the institute, Metal Gear Solid style stealth gear, and things to make building bearable. And lock Preston in a cage over Sanctuary.
What was the question?